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Battleship (2012)

Battleship

Overview


Genre

Action

Release Date

May 18, 2012

MPAA Rating

PG-13

Duration

131 min.

Production Budget

$200 millions

Studio

Universal Pictures

Official Site

click here

REVIEWS RATE:  Critics  Nothing's perfect, but it's worth seeing.    Readers  5 of 5 [Rate It]

Cast and Crew


Director

Peter Berg

Producer

Scott Stuber, Sarah Aubrey, Brian Goldner, Bennett Schneir

Screenwriter

Erich Hoeber, Jon Hoeber

Starring

Story


Peter Berg ("Hancock") produces and directs "Battleship", an epic action-adventure that unfolds across the seas, in the skies and over land as our planet fights for survival against a superior force. Based on Hasbro's classic naval combat game, "Battleship" stars Taylor Kitsch as Lt. Alex Hopper, a Naval officer assigned to the USS John Paul Jones; Brooklyn Decker as Sam Shane, a physical therapist and Hopper's fiancee; Alexander Skarsgard as Hopper's older brother, Stone, Commanding Officer of the USS Sampson; Rihanna as Petty Officer Raikes, Hopper's crewmate and a weapons specialist on the USS John Paul Jones; and international superstar Liam Neeson as Hopper and Stone's superior (and Sam's father), Admiral Shane.

Berg directs this epic action-adventure also produced by Scott Stuber ("Couples Retreat"), Sarah Aubrey ("The Kingdom"), Brian Goldner and Bennett Schneir of Hasbro (the "Transformers" franchise), along with Duncan Henderson ("Master and Commander").

Pictures (34 photos)


Taylor Kitsch stars as Alex Hopper in Universal Pictures' Battleship (2012)
Rihanna stars as Raikes in Universal Pictures' Battleship (2012)

Reader's Reviews


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PREMIERE PHOTO

Rihanna
The London Photocall for Battleship
Mar 28, 2012
Rihanna
The London Photocall for Battleship
Mar 28, 2012

REVIEWS BY CRITICS

“..no characters, no plot, no natural tension..”
by Bob Mondello [NPR]
“..overlong and numbing military-vs.-aliens saga with laughably bad dialogue..”
by Claudia Puig [USA Today]
“..the screenplay, by Jon and Erich Hoeber, goes through such extraordinary narrative contortions in order to justify an allusion to the game's familiar grid-work board and guessing-game strategy..”
by Nick Pinkerton [Village Voice]